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Desert Train

Desert Train

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Devlog

  • Diffuse textures
    May 11, 2023 by desertslug
    The next step forwards deals solely with graphics. The terrain mesh and railway track are now rendered with procedurally generated textures, and most models with hand-painted textures. At the moment,... Continue reading
  • Geometry, camera controls, windowing
    January 30, 2023 by desertslug
    After letting the engine rest for a while, it seemed like it would be a good time to return to give it another push. As an improvement to quality of life, you can now toggle between mouse grab/release... Continue reading
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